The rules
How a phrase becomes a shirt.
A shop used to pick what Cleveland wears. Here the crowd picks, and the preorder proves it.
Say it
Anyone sends in a phrase. It gets a trademark check and lands on the ballot.
Vote it
Votes are free. 100 votes unlocks design bids.
Draw it
Local designers bid with a concept and a royalty. The crowd picks the winner.
Print it
Local print shops bid per shirt. The best bid sets the price.
Wear it
Reserve yours. It prints once 48 people are in. Fall short and everyone is refunded in full.
1. Say it
Anyone can send in a phrase. It is checked against a list of teams, venues and brands we will not print, then a person reads it. Approved phrases join the ballot with the sender’s credit, if they asked for it.
2. Vote it
Every phrase on the ballot takes free votes, one per person per phrase. A phrase that reaches 100 votes opens for design bids. The Rising board shows what is climbing this week.
Votes are free. They are not purchases, they do not move any business up a board, and they are not a promise that something gets made.
3. Draw it
For 7 days, local designers bid with a concept and a royalty per shirt. Once 2 approved bids are in, the crowd votes for the design it wants.
4. Print it
For 5 days, local print shops bid a price per printed shirt. We pick on price, quality and turnaround, and say why. The winning bid sets the price.
5. Wear it
Preorders open for 14 days. You pay when you reserve. At 48 preorders it prints. Short of that, nothing prints and everyone is refunded in full, shipping included.
What we do not promise
- A phrase with 100 votes is not a promise to make it. A person can pull any phrase that turns out to be somebody else’s trademark.
- Phrases are not trademark-cleared until a person says so on the phrase page.